May your backhair be shaved by an angry otter

Friday, May 29, 2015

WIP: 5D. Oak Tree

Another piece of my work-in-progress:


5D. Oak Tree
The single tree to the east of the walled compound is an oak tree that is home to a Dryad; her name is Kaonroca. She is in mourning, as she was in love with Harper and he with her. He had promised to enter her tree with her for a hundred years and a day at the end of the current growing season. She knows little of what transpired here and refuses to speak of it unless someone were to volunteer to abide with her in Harper’s stead.

If someone steps forth and accepts this offer, she will instruct the PC to place his/her hands on the tree and the PC will be suddenly yanked into the heartwood. The dryad will then tell the remaining PCs one of the following and then disappear in waves of chilling laughter:

(Roll 1d6)

01. Anders and Harper had a falling out when Anders learned of Harper’s plan to join the Dryad. They brawled and as Slack ran to intervene, Anders killed Harper with a blow to the head.

02. Pa Uksub overheard Harper and Kaonroca talking one night about their plans. Harper, afraid his father would interfere, killed him. While Harper was trying to dispose of the body, Slack discovered his misdeed. Slack, who had always resented his father, choppe of his head and threw it down the privy. Harper & Slack made up a story of seeing their father being hauled away by a band of goblins. To make their story convincing, they slashed at each other with a hand scythe a few times.

03. Bob was bitten by a zombie the brothers uncovered beneath the farmhouse and Bob killed Harper to eat his brain.

04. Slack and his mother had an incestuous relationship, and as a result his mother was with child. Harper caught them in the act. They killed him to keep him quiet, and Slack arranged it to look like Harper had been killed while trying to repair the horse cart. Ma sank into a catatonic depression.

05. Anders was experimenting with new plant hybrids and created a sentient crossbreed. Kaonroca tried to warn Harper of the dangers, but he shrugged away her concerns. When Harper and Anders went to cultivate the crop, the plant-creatures were more than they could handle, and Harper’s head was crushed as he tried to crawl away and hide from the creatures.

06. The brothers discovered something beneath the farmhouse and fought over it. Bob killed Harper and then disappeared. Slack and Anders went back to retrieve whatever they found but haven’t come back yet.

Everything Kaonroca says contains shades of the truth, but is not completely trustworthy.

KAONROCA THE DRYAD
AC 9 (10), HD 2, Atk 1 wooden dagger, D 1d4; XP 60; Special: Charm person (–2 save)

Thursday, May 28, 2015

WIP: Bob's Room

From my Work in Progress:


1B. Bob’s Room
This room is immaculately clean except for what appears to be a slightly decomposed corpse tucked into bed. On the floor near the headboard, a pile of neatly folded clothes sits on top of a worn pair of boots. Any PC inspecting the body will recognize it as Bob. He is naked under the bedclothes.

If a PC touches the body, there is a 50% chance Bob will rise from the bed and begin getting dressed; a few of his appendages might fall off in the process. If/when he is completely dressed, he will offer to make the PCs sausage and eggs.

If the PCs accept, he will scrounge around the garbage in the main room for a frying pan and fry up several cockroaches and a handful of maggots in the embers of the fire. If the PCs eat the meal, Bob will entertain as many questions about the farm and his family as he can. However, his answers will be about mundane farm life, as he knows nothing about the strange goings on. His last memory is of rinsing off at the well after helping his brothers dig out a collapse in the root cellar beneath the farmhouse.

If the PCs refuse his offer of breakfast or refuse to eat the meal that he prepares, there is a 50% chance he will take offense and attack the party.

Bob is in the process of zombification but does not know it.

BOB (NEAR-ZOMBIE)
AC 9 (10), HD 2, #AT 1 strike, D 1d8, XP 240

Wednesday, May 27, 2015

WIP: Slack's Room

4C. Slack’s Room
This room contains an unmade bed, a small trunk, and a chair with a broken leg.

The bed is covered in dried blood; the hay inside the mattress is still slightly damp, too. There are bloody footprints all over the floor and bloody handprints on the walls. The chair’s back is covered with bloody handprints as well, and the broken leg seems to be recent, as splinters are scattered on the floor beneath it.

The trunk is unlocked and is also covered in bloody handprints. The clothes inside are spotted with blood.

On the top of the clothes, wrapped in a burlap sack, are three bottles of Dr. Charnaw’s Fortified Gitterup Syrup™. The label reveals it is a cure for male impotence and “all around sluggardness”. Two of the bottles are open, and a close inspection will reveal that one of them is infused with cabbage and beet seeds.

Wrapped up in sackcloth at the bottom of the trunk is what seems to be a dead baby with a red cabbage for a head. If any PC picks up the baby, it will immediately begin wailing at the top of its lungs and attempt to nurse. It has six rows of razor-sharp teeth and is highly agile.

Feeding baby cabbage head the Gitterup Syrup™ will have no effect.

BABY CABBAGE HEAD
AC 7 (12), HD 3, #AT 1 bite, D 2d6, XP 60, Special: Immune to poison; piercing scream